The major reason that Jeffrey finds himself so high on this list is due to the fact that he can turn you into a mindless zombie for all eternity. Putting this information together with the fact that adult facelings are actually often times nice and helpful; this places these entities at the bottom of this list. Unfortunately, there are only a small number of entities that are Class 0. This entity is attracted to radio signals, meaning that players who are using the in-game walkie-talkies to communicate have to limit their communication or suffer the consequences. WebEntities are a category of varying beings and organisms residing within and originating from the Backrooms. Skin givers make their way up the list at a decent pace. "Name" is what the entity is known as. These are the most common entities in the Backrooms. Once your bones disappear, you will not be able to move and you will be a pile of meat on the ground. Players need to turn corners carefully and look down hallways before taking off, because Entity 3 could be right around the corner or further down the hallway, staring and smiling with its eyes and grin that pierce through the darkness. Do Not Sell or Share My Personal Information. The reason that it is so low on the list is because of its baseline attitude towards humans. The only known way to escape from this entity is to throw sugar at it. Entity number 121 is also known as a bone thief. Bone thieves are the creepiest backroom entities that there are. However, it is noted that Class 3 Entities are almost always found alone. The following are the most important entities, listed below. The first of the two is Tiny, a fish-like humanoid that hunts everyone it encounters with a spear. This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. The Backrooms are often depicted as endless maze-like hallways. These are the game's most terrifying entities. Mostly found in the earlier levels, this creature can also be found in nearly every other level. WebBackrooms Entities and Levels Tier List. However, the Camo Crawler is tame compared to the parasitic snake-like Paralie or the murderous child variants of the Facelings. However they are not that intelligent. Do Not Sell or Share My Personal Information. Related: Evil Dead Rise Age Rating and Parents Guide. Not only is the twisted, toothy grin that the entity dons enough to give even the most fearless of players nightmares, but the way the entity spawns and lurks around each corner within the game makes its appearance far more chilling. If players were unnerved by the mechanical Siren Head, they'll be just as frozen in fear by the lanky, wiry creature known as the Unknown Entity. They have no recognizable features other than a drawn on :-) where a normal face would be. They can be found across multiple levels. After you have found yourself laying on the ground in a pile of human meat, the bone thief will eat you much like a snake would. The entire body of this entity is covered in tiny little suction cups, which are used in order to keep the skin suit on that they are wearing from whatever person they take it off of. From giant eye balls to nice cats, you got to see some of the most interesting creatures inside of the backrooms lore. Even if you avoid these terrifying beasts, you could get caught in the web of a Giant Spider. Entities are creatures inhabiting the Backrooms. They are classified into four categories: their number, name, hazard, and habitat. "Number", as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. "Hazard" refers to the implicit danger of an entity, ranked on a scale of zero (0) to seven (7). The creepiest entity is the bone thief. This page is like. Appropriately, this level is home to some aquatic entities. If for no other reason, it can make your bones disappear right out of your body just by looking you in the eyes from a distance. Inside the Backrooms is currently available on PC. Lastly, "habitat" refers to how often you'll encounter the entity. The best way to tell if a skin stealer is not human is to see if their blood is red or see-through. Do Not Sell or Share My Personal Information. Smilers are tall, lanky, dark figures that lurk inside of pitch black rooms within the backrooms. However, the fact that they will run away from a threat makes them far less creepy and scary than the anomalies at the top of this list. As a void of total darkness, Level 5 isnt inhabited by any entities, not even Smilers. The There are many different types and varieties of entities, both hostile, Unlike other floors, however, Level 0 is devoid of native entities. Level 3 is home to one unique entity, the Wretch, a human being mutated by the sheer existential dread that permeates the Backrooms. The impostors are entities that do not have a lot of information on them. RELATED: Horror Games Set in Unusual Locations. C next to an entitys name means that the entity is part of a personal canon. I was wondering if you could expand on your opinions in this article, specifically why you put entity 23 in D tier? While these entities are found on most levels, and are not some of the most dangerous, they find their selves towards the top of this tier list, simply because of the creepiness and scariness factor of actually turning into one yourself. Entities are categorised into 6 separate classes. "Number", as the name suggests, refers to the numerical notation of an entity. Connected to Level 2 via fire escapes, Level 3, the Electrical Station, is another labyrinthian floor dotted with bizarre machinery. They are shown as followed: Class 0 Entities are creatures which no threat to the player. Entities are creatures inhabiting the Backrooms. These are simply many of the windows that are found throughout nearly the entirety of the back rooms. As a result, Level 1 is home to various survivor communities that sustain themselves through scavenging and trade. The Backrooms Entity Database | Backrooms Wiki Being a floating eyeball is bad enough, but adding the incredible amounts of speed and strength, with the mysterious nature behind this entity, makes it obvious that it would find its way up the tier list a good way. The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. "CE" means "Catalogued Entities". These are the most common entities in the Backrooms. The fact that not being careful enough with eating sleeping and drinking water while you are in the back rooms can turn you into this horrible grotesque creature that is no longer human is absolutely terrifying. The reason that they are at this location in the list is due to the fact that it is difficult to keep eye contact, and if you break that eye contact, they will attack you. Skin Steelers do not actually have the capability of speaking any language, or communicating in any meaningful way other than repeating things that they have heard someone say before. Class 2 Entities are somewhat aggressive creatures who are capable of harm, but are easy to escape. "Hazard" refers to the implicit danger of an Entity, ranked on a scale of zero (0) to seven (7) (Exceptions apply). Originating as an eerie picture on a 4chan board, fans of the Backrooms have expanded upon the initial lore by adding additional layers, or floors, many of which are inhabited by bizarre and often terrifying creatures known as entities.. The concept of this skinless entity is horrifying in and of itself. Some are classified as a sub-entity or variant of an individual entity species because they resemble one another in appearance and/or traits. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. More than any other entity within Inside The Backrooms, Entity 3 will both terrify players and make them feel as though there truly is no escape from the monsters inside the endless maze in which players find themselves trapped. While this creature isnt one of the more dangerous ones, it certainly is one of the creepiest by far. With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. What makes this entity so scary and creepy is the fact that it does not choose to kill his victims right away. WebList of Common Entities. These tricky entities are also known as entity number 67. Outside of its uncomfortable affiliation with office work, Level 4s main feature is its windows, against which falls seemingly-endless precipitation. On the inside of the large mouth of this creature are its eyeballs. WebEntity 1- Entity 1 Proposals Entity 2- Hounds Entity 3- Smilers Entity 3.5-Frowners Entity 3.9-Rattlers Entity 4- Skin Stealers Entity 5- Partygoers Entity 6- Partypoopers Entity 7 Backrooms These creatures are known to have a serious skin condition similarly to mange for dogs. However, while Level 1 is arguably the most friendly floor in the Baxckrooms, its also home to several deadly entities. Not only can these entities steal your identity, but they can also mimic your voice in order to steal your entire identity as a whole. 4 Entity 8: The Hound Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. If the person excepts the offer, the beast of level five will devour them whole. However, the sensory deprivation that Level 5 inflicts on wanderers has driven many to insanity. While this means that Level 0 is technically one of the safer levels in the Backgrounds, many new arrivals succumb to hunger and thirst or are driven to madness by Level 0s sheer monotony. This creature can move through walls in a fashion known as no clipping. Fortunately, Level 4 is home to various human outposts that will lend aid to wanderers. Inside The Backrooms: The Scariest Entities, Ranked Hounds are also known as entity number 8. Entities are non-human lifeforms which can be found on various levels. Level 5 is believed to be the home of the Deathmoths, acid-spitting moth-like entities that can occasionally be found fluttering around in other areas of the Backrooms. Accessible from Level 1 through doors, Level 2, Pipe Dreams is a maze of concrete maintenance tunnels lined with steam pipes. Entity number 121 is also known as a bone thief. WebEntities are creatures found in Da Backrooms. The blood of this entity, much like some of the other entities, is see-through. I dont know about you, but turning into an empty brained meat bag that wonders around a super liminal space searching for humans to attack and kill is something that definitely freaks me out. Minimal: The Entity does not attack a lot, however it is able to slightly hurt wanderers. Now you have a better idea of the backrooms as a whole and you also got to see a ranked tier list of the creepiest entities within the backrooms. Do Not Sell or Share My Personal Information. Anomalous Entities are entities which do not conform to the format of a standard entity page. In-game, players need to maintain eye contact with The Hound in order to put distance between the creature and themselves. The major reason that this entity is at number one in the S tier category is the fact that if you simply catch a glimpse of its eyes, your bones will simply be gone. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. Neither is their location. It can travel to a different level and find you, but it will not be as strong. This is a large creature with an incredibly wide open mouth.

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backrooms entities list