Yes, TTW 3.3 introduced full game economy balancing. It looks like Fallout New Vegas hasn't been installed yet. ", YUP (TTW includes its own YUP version called YUPTTW.esm), Creates (or modifies) FalloutCustom.ini in "My Documents\My Games\FalloutNV" with necessary archive changes and some performance changes, Decompresses BSA files for both Fallout NV and Fallout 3 (the ones which were created for TTW, not the ones in the Fallout 3 game directory) for performance, Transcodes sound effects from .ogg to .wav so they work, Transcodes all voice files to 24khz sample rate like New Vegas ones to virtually elminate distortion with voice modulation, Transcodes mono mp3 -> wav -> stereo wav -> mp3 for some FO3 radio tracks, Moves .mp3 files out of bsa and into loose files so they work, Patches/creates all non-unique assets dynamically from original game files, Set default format to 2 channel, 16 bit, 44100Hz (CD quality), Outcast Recon Armor and Helmet (not unique), T-45d Power Armor of Love (AKA Pink Power Armor). 65 Topics. This means that you can install TTW using the games from any platform together. Tale of Two Wastelands Quick Start This mod will allow you to skip the Vault 101 sequence with a "good" rating, have most of the stuff you could pickup along the way, and create your character before exiting the tunnel just outside the vault. This means that you won't be able to recruit Sergeant RL-3 (for example) while you're traveling with Dogmeat, ED-E or Rex. .32 Pistol Long Barrel - Decreases spread. New recipes were created using ingredients that could be found in the Capital Wasteland. Rather than editing Fallout.ini and FalloutPrefs.ini, TTW instead creates FalloutCustom.ini in \MyGames\FalloutNV\. First, ensure all files are present -- if a file is missing, antivirus may have deleted something on extraction from the archive. The game will make a save file before that happens. Some of these incompatible fix mods include but are not limited to: To access a larger list of Mods that are incompatible with TTW, check the forum here. In TTW, the original Fallout 3 ending (the character dies after activating Project Purity) is restored when Hardcore Mode is turned on. Infiltrator Laser Sight - Decreases spread. The installer supports the Fallout 3 Retail, Steam, GoG and Epic Games Store Game of the Year Editions and the New Vegas Steam and GoG Ultimate versions (both the Bethesda.net and German censored versions are not supported, due to containing altered files). Run each game while vanilla, and close. Here are some optional .ini settings you might want to make: If you have a 16:9 aspect ratio (such as 1920x1080 resolution) you may also make the mouse have the same speed on the x and y axes: You can LOD the entire wasteland. In addition to having a Lucky 38 home once you've got the suite, the DC companions also have a home in NV, and the NV companions have a home in DC, if you take them on the train with you. Can I use mods that change or add animations and/or weapon mods with 3.2? I can't use Fallout 3's IDs while using the console commands. belias. And there's many other issues with the vanilla NV economy. Make sure all required plugins are active (see the load order section), as well as any master files for any mods you may have. Make sure this value is never set higher than 2, otherwise the game will suffer from random game lockups and crashes. Joined: Tue Jan 07, 2014 11:31 am. The price of weapons and armor seem different from before. To make it like Fallout 3 set "bUseFallout3AudioDistortion" to 1 or if you want to completely disable Audio Distortion set "bNoAudioDistortion" to 1. My download keeps getting stuck at a partially completed state or failing, My installer is giving a BASS Encode error, My installer is giving an NTDLL error (or CPU is overheating), Some voices are still crackling even though I ran the installer with full ogg encoding, I installed TTW using Mod Organizer or MO2 and now the game will not work, JIP LN NVSE Plugin is reported as incompatible during query, I can't hire one or more Capital Wasteland companions. They cannot be modded at all. Can I have the default values for it? Can I use mods for TTW 2.9 (or even older) with any newer TTW version? Saves made with previous versions of TTW will not work with 3.x. I'm sorry if this is in the wrong area, but when I am trying to start a new game the NV intro Plays then the FO3 and then I start out in New Vegas. Capital Wasteland's Super Mutants also have access to more weapons that don't require new animations, like Bumper Swords and Fire Axes, for example. Mister Burke) dialogue were restored. Just don't forget to specify it in the steps below. Exporting your LO depends on what Mod Manager you use. I forgot to install ToTW too the same folder as FO:NV. Fallout 3's item, quest, character, etc. Install hundreds of mods with the click of a button. For more information read the original Roleplay Start read me Requirements: Tale of Two Wastelands 3.2.2 Curious on how to start the New Vegas quest line. Make sure and turn around and use the terminal on the wall, then when you exit the cave door you will be prompted to make your charcter. You will need to install a fresh copy of Fallout 3 and Fallout New Vegas with all the dlc outside of the program files directory. Combat Shotgun Refurbished Parts - Increases Weapon Condition (+50%). For the record I have to start TTW with MO2's "start" button and not the FNV desktop Icon Reply . The only officially supported mods are those in the Mod Releases 3.x forum section. .45 AP Improved Sights Weapon Mod - Improved aiming sights, Hunting Rev. 2945 Posts. It also prevents players from swimming in caps too quick. Items, NPCs, Quests, and other things that only exist in Fallout 3 and it's DLCs need to change their BaseID according to their position in your Load Order (BaseID is usually used for console commands). .32 Rifle Extended Mag - Increases ammunition capacity (+5). Silenced 10mm Pistol Fast Trigger - Increases rate of fire. Super Mutants can use Fatman weapons - Like their dialogue suggests. Now the player gains one perk every level when playing without Hardcore Mode active, but only gains one perk every two levels when playing in Hardcore Mode. You can use, of course a different path. It has become a unique game, with it's own balance, fixes, changes, additions and other unique things that differentiates it from both FO3 and FNV. Some settlements got given (map placement) some crops (usually maize) as harvesteable food sources. by Antichronos Wed Jan 08, 2014 8:40 pm. New Vegas mechanics like companion wheel, companion perks, weapon mods, crafting, recipes, harvestable plants, and poisons have been added to the DC wasteland items, NPCs, and world. Energy Visuals Plus is a mod that adds Light to Explosions, Projectiles, Energy Weapon Impacts, and more. This balancing was necessary because of how bad the economy was between the Fallout 3 side of TTW and the Fallout New Vegas side of TTW. Privacy Policy. No support is provided for FNV saves loaded with TTW. Did you change when we get perks? Even though a save might load, there are too many changes for it to work correctly. The super inflated prices of NV would mean that it was almost impossible to use vendor repairs on some equipment. The powerful open-source mod manager from Nexus Mods. Tale of Two Wastelands includes a large custom created Union Station, where you can take a train ride from DC to the Mojave. English only. The correct value should be SMainMenuMovieIntro=, This can be changed in the General section of your Fallout.ini. Unfortunately this means that it will not work, even if the language is changed to English in the German version of the game. Ask for help here if you can't find an answer in the FAQ. There are prices in later patches that are balanced around the "fixed" version, but other prices are not fixed, it's quite a mess. In this video I will show you how to install TTW and get. For detailed instructions on how to reach the train station, check the forum here. Tale of Two Wastelands is a total conversion project that seamlessly merges Fallout 3 and its DLC into Fallout: New Vegas, allowing both games to be played in a single playthrough. However, the mod may not apply any changes to the Fallout 3 side of the game, or may not work correctly without a patch. So the answer is NO! If you are not knowledgeable and conformable enough with MO2 to install my modlist, then you should ask yourself, should you be using it in the first place with my guide when you have a easy to follow detailed guide for Vortex right in front of you. Make sure you have both games installed and patched, and that they have both been run at least once. .32 Pistol Light Action - Increases rate of fire. Otherwise the game will not be able to access TTW and any other mods you installed using your Mod Organizer. Once the file is open it will look like this [i.imgur.com]. Share Requirements Permissions and credits Changelogs Description: Usually, people who played Fallout 3 a lot and try TTW for the first time will think that TTW is harder than Fallout 3, this is because they are not used to (or know about) the new things added in FNV, so they don't use them. Cut weapons, armor and clothing from Fallout 3 restored: Fallout 3 weapons that do not exist in Fallout New Vegas can use different types of ammo too. ), when the player takes advantage of some (or all) of these resources, Super Mutants will fall as fast or faster than they did in FO3. This item will only be visible to you, admins, and anyone marked as a creator. JIP LN also requires a newer Microsoft Visual C++ Redistributable. Ask for help here if you can't find an answer in the FAQ. by Antichronos Wed Jan 08, 2014 8:40 pm. Other issues were stuff like some weaker armors costing more than better ones, getting rich super fast just by looting stuff like a combat armor and selling it, the huge difference between FO3 equipment and FNV (including the most powerful stuff from FO3 being super cheap compared to some weak stuff from NV). Morrowind May Modathon and Skywind Gameplay Preview. The Charisma Bobblehead and the Speech Bobblehead got their locations swapped. This train station is in a new DC worldspace called Columbus Circle. 27 Apr 2023 12:02:00 Sorry if this is coming across as ignorant but I'm rather curious and don't actually know if I can . by YoloSwaggins Fri Apr 26, 2013 4:43 pm. The configuration TTW uses for this is: You shouldn't be using NVSR anymore. Do not run the installer from inside the .7z archive. Now Protectrons (like Deputy Weld and the Metro ones) will have their own stickers (decals) too. As a final step (after installing TTW and before starting a new game), you need to download and install the latest versions of ROOGNVSE plugin, JIP LN NVSE plugin and xNVSE . Tale of Two Wastelands conversion of the popular Fallout 3 mod known as Ties that Bind. My FalloutCustom.ini got messed up, HELP! Posts: 4. . All rights reserved. GoG: Go to your Library in the GoG Galaxy launcher, select the game and choose More, Settings, Language. This is not optional, and if you fail to do this step you may experience errors. How about social media? If you are crashing after the loading projector slides, but right before the Start New Game/Load Game/Main Menu text would have loaded, you have a missing menu file. Too many changes were made to allow saves to be compatible. This item will only be visible to you, admins, and anyone marked as a creator. Lever-Action Rifle Improved Parts - Increases condition (+50%). Players take control of a character known as the Courier. Install hundreds of mods with the click of a button. Let's Travel into the Wasteland! Sometimes I get one perk every level, others I gain one perk every two levels. So the answer seems to be "Yes". If those resources are not used, then, of course, the game will be much harder. TTW requires a clean Fallout 3 and Fallout: New Vegas installation. iNumHWThreads includes all cores (logical and hardware), so it includes "hyperthreading" cores, for example.***. TTW restores the crafting of FO3 weapons. It's not safe to validate your game files using Steam. What optional .ini settings might I want to make? Your comments help guide me and make future content better. There are two files that can be used to install TTW. Are there any mods or files I shouldn't be using with TTW? The updated JIP LN also requires a newer Microsoft Visual C++ Redistributable.Visual C++ 2015-19 x86 Redistributable. That means North American and Western European releases patched to their latest versions. TTW 3.3 no longer changes sCharGenQuest in code and it must be in the ini, as below. Post and our Click the download link below to proceed to the mirrors for the TTW installer. Is piracy and/or talk about pirating games or mods allowed in here? To do it use these settings: Here's the default "FalloutCustom.ini" settings: Yes. Is there a TTW Discord? This is a complete guide to install my Tale of Two Wastelands mod list. JIP LN NVSE plugin loads FalloutCustom.ini as a third ini, allowing extra settings to be set without messing with the core ini files. As such, PC gamers can now play these two games in a single . Many cut lines from several NPC (ex. Added Black Rimmed Glasses to starting loot for players who use the Four Eyes trait. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. TTW isn't just FO3 in FNV. Which is the main objective of TTW, that everything in it feels like it's all one giant game, instead of two games merged together. General help and technical troubleshooting. Hold down the alt/option key and double click A Tale of Two Wastelands.app. This mod combine RHK-TTW-Startup Menu by RickerHK and Roleplay Start byFenrirIII, Giving you 5 option to start from Mojave Wasteland (FNV), Capital Wasteland (FO3), Cajon Wateland (FNC), Roleplay Start NV and Roleplay Start DC. For all these mods in the guide I will list the file and the version that needs to be downloaded, keep an eye on that, if a mod gets updated, depending on what it is, you may need to use the version I use, most visual mods should be just fine to update, but if its something else with a plugin, depending on what is in the new update, it could create a conflict I am unaware of, and need things forwarded in Xedit to get it working correctly, if you are unsure ask me, or if you need a version of a mod I use, let me know, I will share it with you, I always answer all comments and messages as soon as I see them, use my Discord for a faster response. The F3 craftable items were turned in to the NV crafting system. All trademarks are property of their respective owners in the US and other countries. How do I get to the Mojave and back to the Capital Wasteland? TTW Mod Conversion Package and Guidelines page, https://www.reddit.com/r/Taleoftwowastelands/, http://patches.bethsoft.com/fallout3-patchnotes-1.7-en.htm, "My FalloutCustom.ini got messed up, HELP! SUBSCRIBE: https://goo.gl/8GUwmU Show more Fallout: New Vegas 2010. Tales of Two Wastelands czy "trjk" ze znacznie bardziej popularnym New Vegas, nie tylko pozwalajc przej cao jedn postaci, ale take implementujc aspekty z gry Obsidian do czci odpowiadajcych za Fallout 3, cznie z kluczowymi mechanikami, takimi jak Companion Perks. RT @fu_aae7ox: Fallout3Fallout new vegasTale of Two WastelandsTTW Broken Steel DLC doesn't start. Why did we decided to change TTW to be more like FO3 economy instead or NV economy? . Always disable steam overlay in New Vegas it was identified that it causes a memory leak, steam cloud saves and any other overlays, like Nvidia's Ge Force, Discord, Afterburner, etc. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Why is there a "grass" setting in an ini otherwise oriented on performance? Did you change when perks are awarded? Use the Wineskin interface to install Fallout New Vegas Ultimate. It upgrades Fallout 3's mechanics to those of FNV, while balancing both games to feel like you're playing one full game (instead of two different games using the same character). You might have missed the final step of the installation, which is a manual process. This will kill the main character and end the game if they activate Project Purity themselves. Sheson's Memory Patch code is incorporated in xNVSE, and the setting to enable it is already enabled in the \xNVSE\xNVSE_config.ini which is included in the TTW installation. There are no special settings to apply for NVAC. I didn't see anything in the FAQ, and the patcher installed perfectly. I want to regenerate lod, are the assets already included? We added an overseas server to our CDN. Possible return codes: 0=patch is not applied; 1=patch was applied to the executable, but extra memory is not being allocated; 2=successfully allocated extra memory from the patch and is fully working. There are some things out there that will break TTW. My character dies after activating Project Purity. A Tale of Two Wastelands + Fallout 3 GOTY wrpr_v1.1 + wrpr_v1.8.0. What I'm curious is how do you go about actually starting the New Vegas questline(courier questline) at that point rather than wandering aimlessly. All compatible versions are interchangeable. Rivet City's Laboratory was expanded with the addition of a hydroponics room where they experiment with growing fresh food. For more information, please see our Fallout New Vegas was hard coded at a cap of 3000, but JIP LN plugin removed that hard coded limit, so TTW restored it to its Fallout 3 level. This causes the modulation (such as Power Armor helmets) to sometimes "pop" or "crackle" during speech. If your TTW Load Order is correct, the new values are these: Example: If you need the BaseID for an item, and this BaseID is usually something like "xx0084ac". You need to copy the contents of this file into the FalloutCustom.ini in your mod manager's profile. This can be taxing on some systems, so be careful. Valve Corporation. You will need to install that yourself. Fallout 3 mods will not work with TTW without a conversion process, which can be found on the TTW Mod Conversion Package and Guidelines page. Sierra Petrovita's cut lines about the Molotov Cocktail were also restored. However, if you ran the installer from the .bat file the installer will have launched with command line arguments to skip this encoding process. Alien Weaponry can use both "Alien Power Cells" and "Alien Power Modules" as ammo. Chinese Assault Rifle Short Barrel - Decreases weight. - Was removed in old TTW versions. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. I wish I'd found you sooner, but I doubt i have the time to finish SSE or FO4 before they disappear. Fallout 3 & New Vegas are Two of the Best RPGs Ever Made & Now They're Combined. I've tried starting a new game in Fallout 3 and Fallout: New Vegas, but I cannot tell if this is what I am supposed to do. for what this should look like. It also fixes bugs relating to the Rock-It Launcher that are specific to TTW. Assault Rifle Drums - Increases ammunition capacity (+26). Doesn't adding FNV systems and mechanics to FO3 makes it harder and unbalanced? Cut schematics to craft the Cryolator, Trench Knife, Nuka Cocktail and Molotov Cocktail were restored. If you have broken or laggy audio, and you have DSOAL AT3DSfH mod, uninstall it. Chinese Pistol Bluing - Increases condition (+20%). Put the items in a UDF so they can be easily overridden by other mods that want to change your starting inventory. All trademarks are property of their respective owners in the US and other countries. Fallout 3 voices are recorded at a different bitrate than New Vegas voices. This had to be done because FNV economy was broken beyond repair. Always extract the files from your archive before trying to install TTW. To change to the English version of the game: Steam: Go to your Library and right click on the game. TTW was totally rebuilt from the ground up in version 3.2, and mods made for older versions will not be compatible. I do know that there is a train station that you access that takes you to Freeside in New Vegas. My FalloutCustom.ini got messed up. As an example, this include text in the xml may look like -- if you did not have the Mod Configuration Menu active, this would be a problem. Copyright 2023 Robin Scott. After updating JIP LN NVSE Plugin, if it doesn't load or you get that logged message in xNVSE.log, then you probably haven't updated xNVSE to xNVSE . Both the Bethesda.net and German censored versions are not supported, due to containing altered files. These things are documented in the function descriptions on GECK Wiki . Exactly when the crash is happening will help you pinpoint the error. But if a player plays TTW only using the resources available in vanilla FO3, then of course the Super Mutants will be harder to deal with. Choose English from the dropdown list and allow Steam to update your game. I have missing NPCs in the Mojave (like Vulpes, Oliver Swanick, etc), I can't hire one or more Capital Wasteland companions (RL-3, Dogmeat, Clover, etc). You may have had a UI mod in the past which you have since uninstalled, but which left an "include" for in a vanilla xml, telling the vanilla xml to load a mod xml which no longer exists. Did TTW's economy changed? Fallout 3 weapons that do not exist in Fallout New Vegas were given custom-made iron sights. In this video I will show you how to install TTW and get it working using VORTEX.Installation Guide for Tale of Two Wastelands : https://thebestoftimes.github.io/Essential Mods Collection : https://next.nexusmods.com/newvegas/collections/ppuhduHELPFUL VIDEOS:VORTEX - Beginner's Guide : https://www.youtube.com/watch?v=3kbOteChLJEBeginner's Guide to Modding FALLOUT New Vegas (2020) : https://www.youtube.com/watch?v=cPo5pDT3bKAPatreon - https://www.patreon.com/GopherBuy t-shirts - https://teespring.com/stores/gophersvidsGoG affiliate link - http://tinyurl.com/GopherGoGDiscord Server: https://discordapp.com/invite/gophersvidsTwitter : https://twitter.com/GopherGamingWebsite: https://www.GophersVids.comVisit our forums: https://community.gophersvids.com/Become a member : https://www.youtube.com/channel/UC1CSCMwaDubQ4rcYCpX40Eg/join You can get a fresh copy from this thread. Please see this post on our forums for more information. All rights reserved. I want to regenerate LOD, are the assets already included? English versions of the Epic Games Store and of the original disc versions of Fallout 3 are also supported, but you will need to ensure you have the latest patch for the disk version. IDs are not working when I use the game's console commands. by YoloSwaggins Fri Apr 26, 2013 4:08 pm. Post For more information read the original Roleplay Start read me, This author has not provided any additional notes regarding file permissions, FenrirIII - Roleplay StartRickerHK - RHK-TTW-Startup MenuLadyhawke - The Fiends and MeTTW TeamRadian-Helix Media, This mod is opted-in to receive Donation Points. Requires Tale of Two Wastelands 3.2 or higher Post The GECK doesn't detect TTW. It can be downloaded from here: Visual C++ 2015-19 x86 Redistributable. Last post Development Log - Post 3.3 Re. The installer will have created FalloutCustom.ini in MyGames\FalloutNV\ (some security software, like anti virus, firewall, Windows, etc. You need to sign in or create an account to do that. You need to sign in or create an account to do that. Most often, these will be at the bottom of "\main\Hud_Main_Menu.xml" or "\options\Start_Menu.xml", but they could be any. If you believe your item has been removed by mistake, please contact, This item is incompatible with Fallout: New Vegas. Regardless, thank you for your time and effort, making these. My GECK doesn't detect any TTW files. How about social media? pear, carrot, etc.). TTW restored the vanilla Fallout 3 ending when playing in Hardcore Mode (it's been restored since TTW 3.3). Since it's much easier to Max out all skills in TTW than it was in FNV or FO3. If you are crashing immediately, before you even get to loading projector slides, you either have missing master files, or missing NVSE/JIP LN NVSE plugin. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Can I use mods that alter or add animations and/or the game's weapon mods with 3.2? Right click on the taleoftwowastelands2.9.4b.7z and unzip to a folder using 7zip. Tale of Two Wastelands Technical Support. Quick start plugin to skip Vault 101 and start in the cave just outside the vault. [Fixed] I finally discovered what the problem was, I didn't even considered this as I've never once run into this issue before. The Pitt ammo press was reworked so it allows the creation of any common ammo type (some ammo types are not available, for example Alien ammo). Run the installer with command line argument to limit number of CPU threads/cores parameter -threads:1. All rights reserved. How can I fix this? Tale of Two Wastelands is a total conversion project that seamlessly merges Fallout 3 and its DLC into Fallout: New Vegas, allowing both games to be played in a single playthrough. I just found this, and they're about to go away! Cookie Notice Another reason you can crash in the game's main menu is if you're using the Mod Organizer 2 (MO2) mod manager, and you installed it into the game's folder. Sorry if this is coming across as ignorant but I'm rather curious and don't actually know if I can even do the main in New Vegas lol. .32 Rifle Long Barrel - Decreases spread. Why am I getting a perk per level? Running NVSE does work so that could solve your problem or do what these other commenters suggest for more . TLDR: The CW in TTW is harder than it is in FO3 if resources/mechanics added by TTW are ignored, but pretty much the same (or easier) when those resources are used. As TTW is a Total Conversion for Fallout: New Vegas, many mods that work for FNV will work with TTW. WHY? Double-Barreled Shotgun Maplewood Stock - Decreases Weight. That will cause the crash. Oasis was given some harvestable resources for fresh fruit and vegetables (ex. All credit goes to TheFourWings for the original mod & Ashjay101 for offering to fix bugs & issues within the mod. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. No, TTW already fixes this issue, the issue needs fixed at the engine level, or is incompatible with TTW. Accelerator Weapon Mod - Increases speed of plasma projectile, Multiplas Rifle HD Coils Weapon Mod - Increases condition (+50%), Svc. I didn't see anything in the FAQ, and the patcher installed perfectly. Log in to view your list of favourite games. Only validate your game files if you uninstall TTW and want to play FNV without TTW. This includes if you validated Steam files while still installed.

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tale of two wastelands start in new vegas