>* "all" - all possible gear at the current level. The statCalculator.js file is the complete calculator object, and has no dependencies on Node-specific packages. You probably have some gear stockpiled, so it will be faster. Only a single character is allowed. Array of crew members belonging to the ship. This must be accepted in order for the sheet to work. Journey Guide Fleet Mastery. onlyGP: true Some statIDs that exist in game code are not used (such as id 59 - "UnitStat_Taunt"), Only a single character is allowed. This tutorial will explain how to set it up so that official SWGOH game updates will be automatically posted to a channel of your choice on your Discord server. See Object Formats below for more info. Then mods and datacrons are applied using the base stats for percent calculations and then they are all added together. SWGOH.LIFE is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. This goes on and on until nobody is at 100% TM. All stats (including mods) fit as integers at this scale. Are you sure you want to create this branch? Requires at least 65% Ultimate Charge to activate. Loquitur SWGOH 3v3 M3: Fighting Same GP!? Only a single character is allowed. Once the character reaches Gear 13 the Relic Amplifier system . Advertise your guild and recruit new members that match your requirements. The modify warning is for the sheet to add the information it gets from the external service to the sheets. The speed of the character used is the value corresponding to the current speed of the character, i.e. See it's documentation to learn more about how to use it to gather this data. SWGOH Stat Calculator Readme. swgoh-stat-calc has more than a single and default latest tag published for See the full This cooldown period is measured in turns the unit has to take before the ability can be used again. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Used directly by .calcPlayerStats(), which also accepts an array of these objects (and swgoh.help's /player endpoint always returns an array), player.roster Snyk scans all the packages in your projects for vulnerabilities and The options parameter of all calculation methods is an object that can contain any of the following properties. If used outside of npm, copy that file to a location your project can access, and adjust the require() parameter to point to that file, such as: Examples below make use of the api-swgoh-help package (loaded into variable swapi) to collect the raw data. SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. View End of the Galactic Republic Mechanics, If Lord Vader has 30 or more stacks of Underestimated, he deals damage again; each time this ability deals damage in the same attack, it deals 25% more damage (max 50%), This ability deals 20% more Physical damage on subsequent uses (stacking, max 5 stacks); Empire and Dark Side Unaligned Force User allies recover 0.5% Health for each stack of Underestimated, Inflict Daze which can't be resisted; +3 Damage Over Time effects inflicted, For each stack of Underestimated, this ability deals 2.5% more damage, Whenever an enemy critically hits an Empire or Dark Side Unaligned Force User ally, that enemy has -30% Critical Damage (stacking) for 3 turns, Whenever a Dark Side ally loses a buff, Empire and Dark Side Unaligned Force User allies gain 1% Mastery (stacking) until the end of encounter; if a Dark Side Unaligned Force User ally was present at the start of battle, for the rest of the battle all Empire or Dark Side Unaligned Force User allies take 30% reduced damage from enemy Light Side Unaligned Force User attacks, At the start of each of Lord Vader's turns, enemies are inflicted with 2 Damage Over Time effects for 2 turns, which can't be resisted, Enemies with Damage Over Time effects can't gain bonus Turn Meter, This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%. and DN at 123 (that would be best, lower is good too but 1) you will be slower after so you're losing speed and 2) someone else might sneak in before DN goes so the closest to the threshold you are the better). Buffs are beneficial effects that units are able to get that usually enhances specific stats or adds additional mechanics to the unit such as the ability to revive after being defeated. Only allowed by .calcRosterStats(). >* Array - List of filled slots. and even more are not returned by this API (such as id 57 - "Speed %" - which converted to the flat "Speed" value, id 5). such, swgoh-stat-calc popularity was classified as Upcoming SWGoH Events. Calculates unit stats for EA's Star Wars: Galaxy of Heroes based on player data. The statCalculator.js file is the complete calculator object, and has no dependencies on Node-specific packages. To much variations and I sometimes lost myself in calculations. Copyright > SWGOH.TV. Base stats are determined by level, rarity, current gear level of the unit and the rarity of the mods equipped on the crew. starred 2 times. Lord Vader gains 50% of other Dark Side allies' current Mastery (stacking) until the end of the encounter, then they lose that much. If he's alone to be at 100% TM, he then goes and uses an ability. >crew ships - Amount of stat granted by crew rating. The sheet will update the average you need on the bottom as you update the various fields. TMgained(A): TMgained(B)/speed(B)*speed(A) = 50/150*100 = 33.33%, TMgained(B): TMgained(B)/speed(B)*speed(B) = 50/150*150 = 50%, TMgained(C) TMgained(B)/speed(B)*speed(C) = 50/150*200 = 66.67%. Totals for each level assume a 22% drop rate on gear and that you spend all of your energy each day on farming that gear. Additional Energy: Drop Rate (per energy): Used directly by .calcPlayerStats(), which also accepts an array of these objects. Reduces the chance of receiving a Critical Hit. Based on project statistics from the GitHub repository for the under Lando lead with Wedge in the team, with 2 defeated allies and 3 remaining at full health, will have 108(base)+15(Lando)+30(mods)+3*9+2*15(Wedge unique)*1.25(speed up)*0.75(speed down)=196.875 speed. It can run just as well in any browser/system with at least ES6 compatibility. For more information, please see our Uses the decimal form (i.e. For more information, please see our Used directly by .calcPlayerStats(), which also accepts an array of these objects. It even includes the in-game categories. >mods characters - Amount of stat granted by mods. swgoh-stat-calc is missing a Code of Conduct. Tells the calculator to rename the stats using the submitted object. Tells the Stat Calculator what to use for the base Game Data. This mechanic will dispel buffs that may be on units and it is most commonly used on target and all enemies. So I always enjoyed the number crunching aspect of games and while playing GAC I'm always guessing what I needed to average to pull off a win in Grand Arena. Used mostly for localization. /ROGUE ACTIONS / STAR WARS : GALAXY OF JML - Making My Life SO HARD!!! Scan this QR code to download the app now. >gear characters - Amount of stat granted by currently equipped gear (and unused within mod calculations). Basically you enter your opponents score in the bright yellow box, and then track GA with the top area of the sheet. Calculates GP of the specified character. popularity section Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. >crew ships - Amount of stat granted by crew rating. Shows you where to get crystals for free and how many you can get per day. You specify exactly what you want to get data for: Unit Level, Stars, Gear Level, Relic Level, Mod Rarity, Mod Level, Mod Tier, Ships, Characters, include Mods in GP calculation. Used directly by .calcCharStats() and .calcShipStats() (for both the ship and the crew members). Privacy Policy. What stats does it raise or what benefits does it bring to the character in question. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Calculates unit stats for EA's Star Wars: Galaxy of Heroes based on player data. Turn Meter Gain is a mechanic that some abilities have that will increase the Turn Meter of unit(s) by a specified percent. Stat Calculator for Star Wars: Galaxy of Heroes using data from swgoh.help's API. Default For example a Biggs (base speed: 108), with 30 bonus speed from mods, buffed with speed up and debuffed with speed down (why not?) We found indications that swgoh-stat-calc is an Default - calculate mods stats for all characters that include them. gear characters - Amount of stat granted by currently equipped gear (and unused within mod calculations). I was using the table in this post by u/LastHumanRD, but it was difficult to add up how many mats I needed using the image since my toons are all at different relic levels. Exposed the endpoints for calculating GP so they can be called directly. Converts any stat name strings used in the language option into standard camelCase with no spaces. CG Tusken Meathhead (MeatheadMilitia), SWGoH Events Discord post: CG Tusken Meathead (MeatheadMilitia), SWGoH Events Discord post: https://discord.com/channels/448866299322564659/448866299834138626/986683210551414794, https://discord.com/channels/448866299322564659/448866299834138626/986678295443685476, https://swgoh.wiki/index.php?title=Mechanics&oldid=39512. Help support my channel: https: . Type: Fleet Cantina. Days: Current Shard Count: Star Goal: 7 6 5 4. Used directly by .calcPlayerStats(), which also accepts an array of these objects (and swgoh.help's /player endpoint always returns an array), player.roster I think this is the actual Offence/mastery calculation, I just think that GLs don't account for base mastery bonus (they start with an extra 15 mastery at base) in the relic upgrade menu. 4 downloads a week. >Values of 1 and 2 are for 'locked' and 'unlocked', while values >2 are 2 more than the actual Relic Level. safe to use. Unit single element of player.roster Only a single character is allowed. Ignores an equal amount of the opponent(s) Resistance. Important fact: turn meter is filled continuously. limited. Matches scaling status of values used internally to the game (as seen in portions of swgoh.help's /data endpoint). Ensure all the packages you're using are healthy and percentVals: true This project has seen only 10 or less contributors. This page will go over these Mechanics in detail. An example English localization can be seen here. See Object Formats below for more info. language: {Object} All Special Abilities have a cooldown period before it can be used again. Check out mastery's Characters from Star Wars Galaxy of Heroes! This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. If this ability applies turn meter change in any way (direct change like Jyn giving 100% TM to someone, or stealing TM, or indirect change like critting someone led by Rex), then these changes are applied first before the game estimates who's going next. Accepted data formats are those found in swgoh.help's API endpoints, specifically the 'player.roster' object from their /player endpoint.. One additional data format is supported as well -- referred to as 'raw' in this documentation, it's a more 'pure' format based on the objects . Scan your projects for vulnerabilities. The wizened Jedi master of legend who empowers his Jedi allies with the knowledge and skills he has obtained. units Array 10% is returned as 0.1) >char.equipped / crew.equipped - gear currently equipped on characters/crew: Calculates unit stats for EA's Star Wars: Galaxy of Heroes based on player data. Mastery has a base value of 0 for most units. This means, there may be other tags available for this Best Mods GAC Counters. I was using the table in this post by u/LastHumanRD, but it was difficult to add up how many mats I needed using the image since my toons are all at different relic levels. Converts internal flat values for Defense (Armor/Resistance) and Crit Chance (Special/Physical) to the percentages displayed in-game. Visit swgohevents.com for more tools and information. found. The stats object for the given ship. Go to the Debuffs page to get a complete list of debuffs in the game. Enemies with Damage Over Time effects can't gain bonus Turn Meter.At the start of each other character's turn Lord Vader gains 1 stack of Underestimated (max: 60), doubled for Galactic Republic and Jedi enemies.Underestimated: Vindictive Storm, Dark Harbinger, and Unshackled Emotions gain additional effects. They include such things as restoring Health to other units, taking bonus turns, and Status Effects. Non-percent stats (like Speed) should be integers, all percent stats (like Potency) will be decimals. gear characters - Amount of stat granted by currently equipped gear (and unused within mod calculations). Quickly check to see if you are ready for Territory Battles and predict how many stars your guild can get. General Skywalker Readiness Darth Malak Readiness Shard Calculator Gear Tracker Alexa Skill Google . General Skywalker Readiness Darth Malak Readiness Shard Calculator Gear Tracker Alexa Skill Google Action. All Rights Reserved | Contact- sigsig#0001 on Discord, High Adrenaline BBB Grand Arena Domination, LIVE - Rank 126 - HELA Then Maybe Thanos - MARVEL Snap. Turn Meter Swap is a mechanic that swaps the units 100% Turn Meter with another units current Turn Meter. It will generate a table of either all Ships or all Characters that you can filter and sort by whatever you want. That link should remain active and updated, and thus can be used directly to create the data object. . For characters, these are the values used in mods with a percent bonus. If nothing happens, download GitHub Desktop and try again. Accepted data formats are those found in swgoh.help's API endpoints, specifically the 'player.roster' object from their /player endpoint. Default - Stats returned at the expected scale as seen in-game. Some other Status Effects work similar to Taunt by forcing units to only target the affected enemy. See Object Formats below for more info. Relic levels are not available in this format, so stats granted by relics will not be included. 29 April-2023, at 03:30 (UTC). Go to the Buffs page to get a complete list of buffs in the game. and our and our Used directly by .calcCharStats() and .calcShipStats() (for both the ship and the crew members). Some of the other mastery boosts don't help people like B1's crit chance/crit damage, but I think that was the only one so far I've seen that actively makes a part of their kit worse lol. Relic levels are not available in this format, so stats granted by relics will not be included. Requirements. I was getting annoyed trying to manually tabulate how many relic mats I was going to need for all the toons on my JML farm. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. char Object Maybe its a noob question, but what is mastery? Contains a .rosterUnit property with an array of unit objects. Ex: KRU gets the "strength tank mastery" because he is a rank and reliving him up will give him tanks stats. Then, calculate the threshold speed value to get to 100% TM after Dark Shroud (dont forget zMaul's lead that gives all Sith TM at the beginning of the battle! Whenever an enemy critically hits an Empire or Dark Side Unaligned Force User ally, that enemy has -30% Critical Damage (stacking) for 3 turns.While Empire and Dark Side Unaligned Force User allies are at certain Health thresholds, they gain different benefits.- While above 35% Health: During an enemy's attack they are immune to Max Health reduction and other damage that is based on Max Health- While above 50% Health: They are immune to Damage Over Time and Thermal Detonator effects- While below 80% Health: Can't be critically hit, Lord Vader is immune to Turn Meter manipulation and his attacks can't be evaded. unscaled - multiplies all values by 100,000,000. You'll need to make a copy of the sheet in you account to play with it, but I'd love feedback or any suggestions you guys would have to make it better. . Default - Stats returned at the expected scale as seen in-game. There was a problem preparing your codespace, please try again. Each element is regular unit object. {"1": "Health",}. I.e. If all allies are under stealth then they any of them can be targeted. Then some of them may get to 100% TM), then those characters who got to 100% are added to the 100% TM pool, and a random character is chosen to go next. The Obect used by the Stat Calculator to read raw game data. Panic Farming. At the start of battle he loses all Protection and gains that much Max Health, and Dark Side Unaligned Force User allies gain Speed Up and Stealth for 2 turns.At the start of each of Lord Vader's turns, enemies are inflicted with 2 Damage Over Time effects for 2 turns, which can't be resisted. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Only valid for crew. This unit takes reduced damage from percent Health damage effects and massive damage effects. As Player profile object. Find a guild that matches your level. Physical Damage and Special Damage abilities both have separate Critical Avoidance calculations. Endurance. This applies to each individual property of the useValues object, not just the option as a whole. Ignores an equal amount of an opponent(s) Deflection and Dodge. Object structure and total options are as defined below. This is a mechanic some abilities have to completely reset one or more cooldowns making them immediately able to use once the unit is able to take a turn. Accuracy against Dodge has a separate calculation than Accuracy against Deflection, but all abilities and sources that grant Accuracy apply the same amount to both. So B is going next (lowest value = closest to get to 100%). of 4 weekly downloads. Some of these stats can directly affect other mechanics used during battles, these mechanics are referred to as Battle Mechanics on this site.
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